well the problem anet was trying to avoid is some really good guilds simply dominating one side or another by forming teams of all really good players and creaming most other teams, same with the alliance battles, while 4 really good players can really help your team, iit alone wont win the fight, same idea with pve missions, except its all random. They could of course make it so you could choose full teams of 8, but then top guilds or ppl with lots of good friends would own and ppl without a guild or without many friends would never stand a chance. I guess you could go the alliance battle way and be able to make a team of 4, but besides that, i dont really see any immediate way of solving this.
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